adding more persistence for the client to be able to rejoin the session on clientId

This commit is contained in:
RandyJC
2025-12-08 22:50:52 +01:00
parent 42df8f5893
commit c7d41cd7a5
3 changed files with 30 additions and 1 deletions

View File

@@ -5,11 +5,13 @@ import Username from "@rahoot/web/components/game/join/Username"
import { useEvent, useSocket } from "@rahoot/web/contexts/socketProvider"
import { usePlayerStore } from "@rahoot/web/stores/player"
import { useEffect } from "react"
import { useRouter } from "next/navigation"
import toast from "react-hot-toast"
const Home = () => {
const { isConnected, connect } = useSocket()
const { isConnected, connect, socket } = useSocket()
const { player } = usePlayerStore()
const router = useRouter()
useEffect(() => {
if (!isConnected) {
@@ -17,6 +19,19 @@ const Home = () => {
}
}, [connect, isConnected])
useEffect(() => {
if (!isConnected) return
try {
const storedGameId = localStorage.getItem("last_game_id")
if (storedGameId) {
socket?.emit("player:reconnect", { gameId: storedGameId })
router.replace(`/game/${storedGameId}`)
}
} catch {
// ignore
}
}, [isConnected, socket, router])
useEvent("game:errorMessage", (message) => {
toast.error(message)
})

View File

@@ -35,6 +35,12 @@ const Game = () => {
setStatus(status.name, status.data)
setPlayer(player)
setQuestionStates(currentQuestion)
try {
localStorage.setItem("last_game_id", gameId)
if (player?.username) {
localStorage.setItem("last_username", player.username)
}
} catch {}
},
)
@@ -48,6 +54,10 @@ const Game = () => {
router.replace("/")
reset()
setQuestionStates(null)
try {
localStorage.removeItem("last_game_id")
localStorage.removeItem("last_username")
} catch {}
toast.error(message)
})

View File

@@ -33,6 +33,10 @@ const Username = () => {
useEvent("game:successJoin", (gameId) => {
setStatus(STATUS.WAIT, { text: "Waiting for the players" })
login(username)
try {
localStorage.setItem("last_game_id", gameId)
localStorage.setItem("last_username", username)
} catch {}
router.replace(`/game/${gameId}`)
})