mirror of
https://github.com/randyjc/Rahoot.git
synced 2026-03-13 20:15:35 +01:00
Update Manager
This commit is contained in:
@@ -60,7 +60,7 @@ const Manager = {
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showLoaderboard: (game, io, socket) => {
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if (!game.questions[game.currentQuestion + 1]) {
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io.to(game.room).emit("game:status", {
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io.to(socket).emit("game:status", {
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name: "FINISH",
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data: {
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winners: game.players.slice(0, 3).sort((a, b) => b.points - a.points),
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@@ -71,7 +71,7 @@ const Manager = {
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return
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}
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io.to(game.room).emit("game:status", {
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io.to(socket.id).emit("game:status", {
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name: "SHOW_LEADERBOARD",
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data: {
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leaderboard: game.players
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@@ -7,7 +7,7 @@ import { useState } from "react"
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export default function Room() {
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const { player, dispatch } = usePlayerContext()
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const [loading, setLoading] = useState(false)
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const [roomId, setRoomId] = useState("")
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const [roomId, setRoomId] = useState("207223")
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const handleLogin = () => {
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dispatch({ type: "JOIN", payload: roomId })
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@@ -5,7 +5,8 @@ import Rhombus from "@/components/icons/Rhombus"
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import AnswerButton from "../../AnswerButton"
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import { useSocketContext } from "@/context/socket"
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import Image from "next/image"
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import { useState } from "react"
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import { useEffect, useRef, useState } from "react"
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import clsx from "clsx"
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const answersColors = [
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"bg-red-500",
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@@ -16,12 +17,47 @@ const answersColors = [
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const answersIcons = [Triangle, Rhombus, Circle, Square]
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export default function Answers({ data: { question, answers, image, time } }) {
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const calculatePercentages = (objectResponses) => {
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const keys = Object.keys(objectResponses)
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const values = Object.values(objectResponses)
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if (!values.length) {
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return []
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}
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const totalSum = values.reduce(
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(accumulator, currentValue) => accumulator + currentValue,
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0
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)
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let result = {}
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keys.map((key) => {
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result[key] = ((objectResponses[key] / totalSum) * 100).toFixed() + "%"
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})
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console.log(result)
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return result
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}
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export default function Answers({
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data: { question, answers, image, time, responses, correct },
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}) {
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const { socket } = useSocketContext()
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const [percentages, setPercentages] = useState([])
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const [cooldown, setCooldown] = useState(time)
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const [totalAnswer, setTotalAnswer] = useState(0)
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useEffect(() => {
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if (!responses) {
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return
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}
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setPercentages(calculatePercentages(responses))
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}, [responses])
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socket.on("game:cooldown", (sec) => {
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setCooldown(sec)
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})
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@@ -38,25 +74,50 @@ export default function Answers({ data: { question, answers, image, time } }) {
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</h2>
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{/*<Image src={image} className="h-60 w-auto rounded-md" />*/}
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{responses && (
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<div
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className={`w-full gap-4 grid grid-cols-${answers.length} px-2 max-w-3xl h-40 mt-8`}
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>
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{answers.map((_, key) => (
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<div
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key={key}
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className={clsx(
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"flex flex-col rounded-md overflow-hidden self-end justify-end",
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answersColors[key]
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)}
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style={{ height: percentages[key] }}
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>
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<span className="text-white font-bold drop-shadow-md text-lg bg-black/10 w-full text-center">
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{responses[key] || 0}
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</span>
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</div>
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))}
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</div>
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)}
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</div>
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<div className="">
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<div className="max-w-7xl mx-auto mb-4 rounded-full w-full flex justify-between gap-1 font-bold text-white text-lg md:text-xl px-2">
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<div className="bg-white shadow-inset text-black px-4 font-bold rounded-md flex flex-col items-center text-lg">
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<span className="text-sm">Time</span>
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<span className="-translate-y-1">{cooldown}</span>
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<div>
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{!responses && (
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<div className="max-w-7xl mx-auto mb-4 rounded-full w-full flex justify-between gap-1 font-bold text-white text-lg md:text-xl px-2">
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<div className="bg-white shadow-inset text-black px-4 font-bold rounded-md flex flex-col items-center text-lg">
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<span className="text-sm">Time</span>
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<span className="-translate-y-1">{cooldown}</span>
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</div>
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<div className="bg-white shadow-inset text-black px-4 font-bold rounded-md flex flex-col items-center text-lg">
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<span className="text-sm">Answers</span>
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<span className="-translate-y-1">{totalAnswer}</span>
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</div>
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</div>
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<div className="bg-white shadow-inset text-black px-4 font-bold rounded-md flex flex-col items-center text-lg">
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<span className="text-sm">Answers</span>
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<span className="-translate-y-1">{totalAnswer}</span>
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</div>
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</div>
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)}
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<div className="max-w-7xl mx-auto mb-4 rounded-full w-full grid grid-cols-2 gap-1 font-bold text-white text-lg md:text-xl px-2">
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{answers.map((answer, key) => (
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<AnswerButton
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key={key}
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className={answersColors[key]}
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className={clsx(answersColors[key], {
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"opacity-65": responses && correct !== key,
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})}
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icon={answersIcons[key]}
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onClick={() => socket.emit("player:selectedAnswer", key)}
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>
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@@ -4,12 +4,6 @@ import { useEffect, useRef } from "react"
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export default function Question({ data: { question } }) {
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const barRef = useRef(null)
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useEffect(() => {
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setTimeout(() => {
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barRef.current.style.width = "100%"
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}, 1)
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}, [])
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return (
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<section className="max-w-7xl mx-auto w-full flex-1 relative items-center flex flex-col px-4 h-full">
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<div className="flex items-center flex-1">
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@@ -20,7 +14,7 @@ export default function Question({ data: { question } }) {
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<div
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ref={barRef}
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className="h-6 bg-primary mb-32 rounded-full self-start justify-self-end"
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style={{ transition: `width ${6}s linear`, width: "0%" }}
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style={{ animation: `progressBar ${6}s linear forwards` }}
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></div>
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</section>
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)
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@@ -16,7 +16,7 @@ export default function Result({
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}, [])
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return (
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<section className="max-w-7xl mx-auto w-full flex-1 relative items-center justify-center flex flex-col">
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<section className="max-w-7xl mx-auto w-full flex-1 relative items-center justify-center flex flex-col anim-show">
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{correct ? (
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<CricleCheck className="max-h-60 aspect-square w-full" />
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) : (
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@@ -14,7 +14,6 @@ const gameStateComponent = {
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SHOW_QUESTION: Question,
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WAIT: Wait,
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SHOW_RESULT: Result,
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SHOW_LEADERBOARD: Leaderboard,
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}
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export default function Game() {
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@@ -2,7 +2,6 @@ import GameWrapper from "@/components/game/GameWrapper"
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import Answers from "@/components/game/states/Answers"
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import Leaderboard from "@/components/game/states/Leaderboard"
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import Question from "@/components/game/states/Question"
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import Result from "@/components/game/states/Result"
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import Start from "@/components/game/states/Start"
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import Wait from "@/components/game/states/Wait"
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import { usePlayerContext } from "@/context/player"
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@@ -15,7 +14,7 @@ const gameStateComponent = {
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SELECT_ANSWER: Answers,
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SHOW_QUESTION: Question,
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WAIT: Wait,
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SHOW_RESULT: Result,
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SHOW_RESPONSES: Answers,
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SHOW_LEADERBOARD: Leaderboard,
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}
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@@ -50,3 +50,12 @@
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transform: scale(1);
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}
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}
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@keyframes progressBar {
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from {
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width: 0%;
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}
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to {
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width: 100%;
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}
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}
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