Update Manager

This commit is contained in:
Ralex91
2024-02-01 11:02:28 +01:00
parent 0a075e564a
commit 6838f04828
8 changed files with 89 additions and 27 deletions

View File

@@ -60,7 +60,7 @@ const Manager = {
showLoaderboard: (game, io, socket) => {
if (!game.questions[game.currentQuestion + 1]) {
io.to(game.room).emit("game:status", {
io.to(socket).emit("game:status", {
name: "FINISH",
data: {
winners: game.players.slice(0, 3).sort((a, b) => b.points - a.points),
@@ -71,7 +71,7 @@ const Manager = {
return
}
io.to(game.room).emit("game:status", {
io.to(socket.id).emit("game:status", {
name: "SHOW_LEADERBOARD",
data: {
leaderboard: game.players

View File

@@ -7,7 +7,7 @@ import { useState } from "react"
export default function Room() {
const { player, dispatch } = usePlayerContext()
const [loading, setLoading] = useState(false)
const [roomId, setRoomId] = useState("")
const [roomId, setRoomId] = useState("207223")
const handleLogin = () => {
dispatch({ type: "JOIN", payload: roomId })

View File

@@ -5,7 +5,8 @@ import Rhombus from "@/components/icons/Rhombus"
import AnswerButton from "../../AnswerButton"
import { useSocketContext } from "@/context/socket"
import Image from "next/image"
import { useState } from "react"
import { useEffect, useRef, useState } from "react"
import clsx from "clsx"
const answersColors = [
"bg-red-500",
@@ -16,12 +17,47 @@ const answersColors = [
const answersIcons = [Triangle, Rhombus, Circle, Square]
export default function Answers({ data: { question, answers, image, time } }) {
const calculatePercentages = (objectResponses) => {
const keys = Object.keys(objectResponses)
const values = Object.values(objectResponses)
if (!values.length) {
return []
}
const totalSum = values.reduce(
(accumulator, currentValue) => accumulator + currentValue,
0
)
let result = {}
keys.map((key) => {
result[key] = ((objectResponses[key] / totalSum) * 100).toFixed() + "%"
})
console.log(result)
return result
}
export default function Answers({
data: { question, answers, image, time, responses, correct },
}) {
const { socket } = useSocketContext()
const [percentages, setPercentages] = useState([])
const [cooldown, setCooldown] = useState(time)
const [totalAnswer, setTotalAnswer] = useState(0)
useEffect(() => {
if (!responses) {
return
}
setPercentages(calculatePercentages(responses))
}, [responses])
socket.on("game:cooldown", (sec) => {
setCooldown(sec)
})
@@ -38,25 +74,50 @@ export default function Answers({ data: { question, answers, image, time } }) {
</h2>
{/*<Image src={image} className="h-60 w-auto rounded-md" />*/}
{responses && (
<div
className={`w-full gap-4 grid grid-cols-${answers.length} px-2 max-w-3xl h-40 mt-8`}
>
{answers.map((_, key) => (
<div
key={key}
className={clsx(
"flex flex-col rounded-md overflow-hidden self-end justify-end",
answersColors[key]
)}
style={{ height: percentages[key] }}
>
<span className="text-white font-bold drop-shadow-md text-lg bg-black/10 w-full text-center">
{responses[key] || 0}
</span>
</div>
))}
</div>
)}
</div>
<div className="">
<div className="max-w-7xl mx-auto mb-4 rounded-full w-full flex justify-between gap-1 font-bold text-white text-lg md:text-xl px-2">
<div className="bg-white shadow-inset text-black px-4 font-bold rounded-md flex flex-col items-center text-lg">
<span className="text-sm">Time</span>
<span className="-translate-y-1">{cooldown}</span>
<div>
{!responses && (
<div className="max-w-7xl mx-auto mb-4 rounded-full w-full flex justify-between gap-1 font-bold text-white text-lg md:text-xl px-2">
<div className="bg-white shadow-inset text-black px-4 font-bold rounded-md flex flex-col items-center text-lg">
<span className="text-sm">Time</span>
<span className="-translate-y-1">{cooldown}</span>
</div>
<div className="bg-white shadow-inset text-black px-4 font-bold rounded-md flex flex-col items-center text-lg">
<span className="text-sm">Answers</span>
<span className="-translate-y-1">{totalAnswer}</span>
</div>
</div>
<div className="bg-white shadow-inset text-black px-4 font-bold rounded-md flex flex-col items-center text-lg">
<span className="text-sm">Answers</span>
<span className="-translate-y-1">{totalAnswer}</span>
</div>
</div>
)}
<div className="max-w-7xl mx-auto mb-4 rounded-full w-full grid grid-cols-2 gap-1 font-bold text-white text-lg md:text-xl px-2">
{answers.map((answer, key) => (
<AnswerButton
key={key}
className={answersColors[key]}
className={clsx(answersColors[key], {
"opacity-65": responses && correct !== key,
})}
icon={answersIcons[key]}
onClick={() => socket.emit("player:selectedAnswer", key)}
>

View File

@@ -4,12 +4,6 @@ import { useEffect, useRef } from "react"
export default function Question({ data: { question } }) {
const barRef = useRef(null)
useEffect(() => {
setTimeout(() => {
barRef.current.style.width = "100%"
}, 1)
}, [])
return (
<section className="max-w-7xl mx-auto w-full flex-1 relative items-center flex flex-col px-4 h-full">
<div className="flex items-center flex-1">
@@ -20,7 +14,7 @@ export default function Question({ data: { question } }) {
<div
ref={barRef}
className="h-6 bg-primary mb-32 rounded-full self-start justify-self-end"
style={{ transition: `width ${6}s linear`, width: "0%" }}
style={{ animation: `progressBar ${6}s linear forwards` }}
></div>
</section>
)

View File

@@ -16,7 +16,7 @@ export default function Result({
}, [])
return (
<section className="max-w-7xl mx-auto w-full flex-1 relative items-center justify-center flex flex-col">
<section className="max-w-7xl mx-auto w-full flex-1 relative items-center justify-center flex flex-col anim-show">
{correct ? (
<CricleCheck className="max-h-60 aspect-square w-full" />
) : (

View File

@@ -14,7 +14,6 @@ const gameStateComponent = {
SHOW_QUESTION: Question,
WAIT: Wait,
SHOW_RESULT: Result,
SHOW_LEADERBOARD: Leaderboard,
}
export default function Game() {

View File

@@ -2,7 +2,6 @@ import GameWrapper from "@/components/game/GameWrapper"
import Answers from "@/components/game/states/Answers"
import Leaderboard from "@/components/game/states/Leaderboard"
import Question from "@/components/game/states/Question"
import Result from "@/components/game/states/Result"
import Start from "@/components/game/states/Start"
import Wait from "@/components/game/states/Wait"
import { usePlayerContext } from "@/context/player"
@@ -15,7 +14,7 @@ const gameStateComponent = {
SELECT_ANSWER: Answers,
SHOW_QUESTION: Question,
WAIT: Wait,
SHOW_RESULT: Result,
SHOW_RESPONSES: Answers,
SHOW_LEADERBOARD: Leaderboard,
}

View File

@@ -50,3 +50,12 @@
transform: scale(1);
}
}
@keyframes progressBar {
from {
width: 0%;
}
to {
width: 100%;
}
}