Files
Rahoot/packages/web/src/stores/player.tsx

60 lines
1.3 KiB
TypeScript

import { StatusDataMap } from "@rahoot/common/types/game/status"
import { createStatus, Status } from "@rahoot/web/utils/createStatus"
import { create } from "zustand"
type PlayerState = {
username?: string
points?: number
}
type PlayerStore<T> = {
gameId: string | null
player: PlayerState | null
status: Status<T> | null
setGameId: (_gameId: string | null) => void
setPlayer: (_state: PlayerState) => void
login: (_gameId: string) => void
join: (_username: string) => void
updatePoints: (_points: number) => void
setStatus: <K extends keyof T>(_name: K, _data: T[K]) => void
reset: () => void
}
const initialState = {
gameId: null,
player: null,
status: null,
}
export const usePlayerStore = create<PlayerStore<StatusDataMap>>((set) => ({
...initialState,
setGameId: (gameId) => set({ gameId }),
setPlayer: (player: PlayerState) => set({ player }),
login: (username) =>
set((state) => ({
player: { ...state.player, username },
})),
join: (gameId) => {
set((state) => ({
gameId,
player: { ...state.player, points: 0 },
}))
},
updatePoints: (points) =>
set((state) => ({
player: { ...state.player, points },
})),
setStatus: (name, data) => set({ status: createStatus(name, data) }),
reset: () => set(initialState),
}))