Files
Rahoot/packages/web/src/components/game/GameWrapper.tsx
2025-12-08 23:03:46 +01:00

152 lines
4.6 KiB
TypeScript

"use client"
import { Status } from "@rahoot/common/types/game/status"
import background from "@rahoot/web/assets/background.webp"
import Button from "@rahoot/web/components/Button"
import Loader from "@rahoot/web/components/Loader"
import { useEvent, useSocket } from "@rahoot/web/contexts/socketProvider"
import { usePlayerStore } from "@rahoot/web/stores/player"
import { useQuestionStore } from "@rahoot/web/stores/question"
import { MANAGER_SKIP_BTN } from "@rahoot/web/utils/constants"
import clsx from "clsx"
import Image from "next/image"
import { PropsWithChildren, useEffect, useState } from "react"
type Props = PropsWithChildren & {
statusName: Status | undefined
onNext?: () => void
onPause?: () => void
paused?: boolean
showPause?: boolean
onEnd?: () => void
players?: { id: string; username: string; connected: boolean }[]
manager?: boolean
}
const GameWrapper = ({
children,
statusName,
onNext,
onPause,
paused,
showPause,
onEnd,
players,
manager,
}: Props) => {
const { isConnected } = useSocket()
const { player } = usePlayerStore()
const { questionStates, setQuestionStates } = useQuestionStore()
const [isDisabled, setIsDisabled] = useState(false)
const next = statusName ? MANAGER_SKIP_BTN[statusName] : null
useEvent("game:updateQuestion", ({ current, total }) => {
setQuestionStates({
current,
total,
})
})
useEffect(() => {
setIsDisabled(false)
}, [statusName])
const handleNext = () => {
setIsDisabled(true)
onNext?.()
}
return (
<section className="relative flex min-h-screen w-full flex-col justify-between">
<div className="fixed top-0 left-0 -z-10 h-full w-full bg-orange-600 opacity-70">
<Image
className="pointer-events-none h-full w-full object-cover opacity-60"
src={background}
alt="background"
/>
</div>
{!isConnected && !statusName ? (
<div className="flex h-full w-full flex-1 flex-col items-center justify-center">
<Loader />
<h1 className="text-4xl font-bold text-white">Connecting...</h1>
</div>
) : (
<>
<div className="flex w-full justify-between p-4">
{questionStates && (
<div className="shadow-inset flex items-center rounded-md bg-white p-2 px-4 text-lg font-bold text-black">
{`${questionStates.current} / ${questionStates.total}`}
</div>
)}
{manager && next && (
<Button
className={clsx("self-end bg-white px-4 text-black!", {
"pointer-events-none": isDisabled,
})}
onClick={handleNext}
>
{next}
</Button>
)}
{manager && showPause && (
<Button
className={clsx("self-end bg-white px-4 text-black!", {
"pointer-events-none": isDisabled,
})}
onClick={onPause}
>
{paused ? "Resume" : "Pause"}
</Button>
)}
{manager && onEnd && (
<Button className="self-end bg-red-600 px-4" onClick={onEnd}>
End game
</Button>
)}
</div>
{manager && players && players.length > 0 && (
<div className="mx-4 mb-2 rounded-md bg-white/90 p-3 text-sm shadow">
<div className="mb-1 text-xs font-semibold uppercase text-gray-600">
Players ({players.length})
</div>
<div className="flex flex-wrap gap-2">
{players.map((p) => (
<span
key={p.id}
className={clsx(
"rounded border px-2 py-1 font-semibold",
p.connected
? "border-green-500 text-green-700"
: "border-gray-300 text-gray-500",
)}
>
{p.username || p.id} {p.connected ? "" : "(disc.)"}
</span>
))}
</div>
</div>
)}
{children}
{!manager && (
<div className="z-50 flex items-center justify-between bg-white px-4 py-2 text-lg font-bold text-white">
<p className="text-gray-800">{player?.username}</p>
<div className="rounded-sm bg-gray-800 px-3 py-1 text-lg">
{player?.points}
</div>
</div>
)}
</>
)}
</section>
)
}
export default GameWrapper