"use client" import { QuizzWithId } from "@rahoot/common/types/game" import ManagerPassword from "@rahoot/web/components/game/create/ManagerPassword" import SelectQuizz from "@rahoot/web/components/game/create/SelectQuizz" import { useEvent, useSocket } from "@rahoot/web/contexts/socketProvider" import { useManagerGameStore } from "@rahoot/web/stores/game" import { useRouter } from "next/navigation" import { useState } from "react" export default function Manager() { const { setStatus } = useManagerGameStore() const router = useRouter() const { socket } = useSocket() const [isAuth, setIsAuth] = useState(false) const [quizzList, setQuizzList] = useState([]) useEvent("manager:quizzList", (quizzList) => { setIsAuth(true) setQuizzList(quizzList) }) useEvent("manager:gameCreated", ({ gameId, inviteCode }) => { setStatus("SHOW_ROOM", { text: "Waiting for the players", inviteCode }) router.push(`/game/manager/${gameId}`) }) const handleAuth = (password: string) => { socket?.emit("manager:auth", password) } const handleCreate = (quizzId: string) => { console.log(quizzId) socket?.emit("game:create", quizzId) console.log("create room") } if (!isAuth) { return } return }