"use client"
import { STATUS } from "@rahoot/common/types/game/status"
import GameWrapper from "@rahoot/web/components/game/GameWrapper"
import Answers from "@rahoot/web/components/game/states/Answers"
import Leaderboard from "@rahoot/web/components/game/states/Leaderboard"
import Podium from "@rahoot/web/components/game/states/Podium"
import Prepared from "@rahoot/web/components/game/states/Prepared"
import Question from "@rahoot/web/components/game/states/Question"
import Responses from "@rahoot/web/components/game/states/Responses"
import Room from "@rahoot/web/components/game/states/Room"
import Start from "@rahoot/web/components/game/states/Start"
import { useEvent, useSocket } from "@rahoot/web/contexts/socketProvider"
import { useManagerStore } from "@rahoot/web/stores/manager"
import { useQuestionStore } from "@rahoot/web/stores/question"
import { GAME_STATE_COMPONENTS_MANAGER } from "@rahoot/web/utils/constants"
import { useParams, useRouter } from "next/navigation"
import toast from "react-hot-toast"
const ManagerGame = () => {
const router = useRouter()
const { gameId: gameIdParam }: { gameId?: string } = useParams()
const { socket } = useSocket()
const { gameId, status, setGameId, setStatus, setPlayers, reset } =
useManagerStore()
const { setQuestionStates } = useQuestionStore()
useEvent("game:status", ({ name, data }) => {
if (name in GAME_STATE_COMPONENTS_MANAGER) {
setStatus(name, data)
}
})
useEvent("connect", () => {
if (gameIdParam) {
socket?.emit("manager:reconnect", { gameId: gameIdParam })
}
})
useEvent(
"manager:successReconnect",
({ gameId, status, players, currentQuestion }) => {
setGameId(gameId)
setStatus(status.name, status.data)
setPlayers(players)
setQuestionStates(currentQuestion)
},
)
useEvent("game:reset", (message) => {
router.replace("/manager")
reset()
setQuestionStates(null)
toast.error(message)
})
const handleSkip = () => {
if (!gameId) {
return
}
switch (status?.name) {
case STATUS.SHOW_ROOM:
socket?.emit("manager:startGame", { gameId })
break
case STATUS.SELECT_ANSWER:
socket?.emit("manager:abortQuiz", { gameId })
break
case STATUS.SHOW_RESPONSES:
socket?.emit("manager:showLeaderboard", { gameId })
break
case STATUS.SHOW_LEADERBOARD:
socket?.emit("manager:nextQuestion", { gameId })
break
}
}
let component = null
switch (status?.name) {
case STATUS.SHOW_ROOM:
component =
break
case STATUS.SHOW_START:
component =
break
case STATUS.SHOW_PREPARED:
component =
break
case STATUS.SHOW_QUESTION:
component =
break
case STATUS.SELECT_ANSWER:
component =
break
case STATUS.SHOW_RESPONSES:
component =
break
case STATUS.SHOW_LEADERBOARD:
component =
break
case STATUS.FINISHED:
component =
break
}
return (
{component}
)
}
export default ManagerGame