mirror of
https://github.com/randyjc/Rahoot.git
synced 2026-03-13 20:15:35 +01:00
feat: improve reconnect, add ESLint configuration for common and socket
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@@ -1,6 +1,6 @@
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"use client"
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import { Status } from "@rahoot/common/types/game/status"
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import { STATUS } from "@rahoot/common/types/game/status"
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import GameWrapper from "@rahoot/web/components/game/GameWrapper"
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import Answers from "@rahoot/web/components/game/states/Answers"
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import Prepared from "@rahoot/web/components/game/states/Prepared"
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@@ -17,10 +17,9 @@ import toast from "react-hot-toast"
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export default function Game() {
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const router = useRouter()
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const { socket, isConnected } = useSocket()
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const { socket } = useSocket()
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const { gameId: gameIdParam }: { gameId?: string } = useParams()
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const { status, setPlayer, logout, setGameId, setStatus, resetStatus } =
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usePlayerStore()
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const { status, setPlayer, setGameId, setStatus, reset } = usePlayerStore()
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const { setQuestionStates } = useQuestionStore()
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useEvent("connect", () => {
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@@ -45,16 +44,16 @@ export default function Game() {
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}
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})
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useEvent("game:reset", () => {
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useEvent("game:kick", () => {
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router.replace("/")
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resetStatus()
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logout()
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toast("The game has been reset by the host")
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reset()
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})
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if (!isConnected) {
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return null
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}
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useEvent("game:reset", () => {
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router.replace("/")
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reset()
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toast("The game has been reset by the host")
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})
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if (!gameIdParam) {
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return null
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@@ -63,36 +62,36 @@ export default function Game() {
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let component = null
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switch (status.name) {
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case Status.WAIT:
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case STATUS.WAIT:
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component = <Wait data={status.data} />
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break
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case Status.SHOW_START:
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case STATUS.SHOW_START:
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component = <Start data={status.data} />
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break
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case Status.SHOW_PREPARED:
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case STATUS.SHOW_PREPARED:
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component = <Prepared data={status.data} />
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break
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case Status.SHOW_QUESTION:
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case STATUS.SHOW_QUESTION:
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component = <Question data={status.data} />
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break
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case Status.SHOW_RESULT:
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case STATUS.SHOW_RESULT:
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component = <Result data={status.data} />
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break
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case Status.SELECT_ANSWER:
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case STATUS.SELECT_ANSWER:
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component = <Answers data={status.data} />
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break
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}
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return <GameWrapper>{component}</GameWrapper>
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return <GameWrapper statusName={status.name}>{component}</GameWrapper>
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}
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