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https://github.com/randyjc/Rahoot.git
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clean resume state when pausing game
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@@ -314,6 +314,10 @@ class Game {
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players: this.players,
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})
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socket.emit("game:totalPlayers", this.players.length)
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if (this.breakActive) {
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socket.emit("manager:break", true)
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socket.emit("game:break", true)
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}
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registry.reactivateGame(this.gameId)
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console.log(`Manager reconnected to game ${this.inviteCode}`)
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@@ -365,6 +369,9 @@ class Game {
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},
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})
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socket.emit("game:totalPlayers", this.players.length)
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if (this.breakActive) {
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socket.emit("game:break", true)
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}
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console.log(
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`Player ${player.username} reconnected to game ${this.inviteCode}`
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)
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