clean resume state when pausing game

This commit is contained in:
RandyJC
2025-12-09 14:25:21 +01:00
parent 84b269d2d1
commit 8a25192034
3 changed files with 33 additions and 0 deletions

View File

@@ -314,6 +314,10 @@ class Game {
players: this.players,
})
socket.emit("game:totalPlayers", this.players.length)
if (this.breakActive) {
socket.emit("manager:break", true)
socket.emit("game:break", true)
}
registry.reactivateGame(this.gameId)
console.log(`Manager reconnected to game ${this.inviteCode}`)
@@ -365,6 +369,9 @@ class Game {
},
})
socket.emit("game:totalPlayers", this.players.length)
if (this.breakActive) {
socket.emit("game:break", true)
}
console.log(
`Player ${player.username} reconnected to game ${this.inviteCode}`
)