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Initial clean state
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39
packages/web/src/components/game/join/Room.tsx
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39
packages/web/src/components/game/join/Room.tsx
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import Button from "@rahoot/web/components/Button"
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import Form from "@rahoot/web/components/Form"
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import Input from "@rahoot/web/components/Input"
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import { useEvent, useSocket } from "@rahoot/web/contexts/socketProvider"
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import { usePlayerStore } from "@rahoot/web/stores/player"
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import { KeyboardEvent, useState } from "react"
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const Room = () => {
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const { socket } = useSocket()
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const { join } = usePlayerStore()
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const [invitation, setInvitation] = useState("")
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const handleJoin = () => {
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socket?.emit("player:join", invitation)
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}
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const handleKeyDown = (event: KeyboardEvent) => {
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if (event.key === "Enter") {
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handleJoin()
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}
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}
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useEvent("game:successRoom", (gameId) => {
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join(gameId)
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})
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return (
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<Form>
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<Input
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onChange={(e) => setInvitation(e.target.value)}
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onKeyDown={handleKeyDown}
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placeholder="PIN Code here"
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/>
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<Button onClick={handleJoin}>Submit</Button>
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</Form>
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)
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}
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export default Room
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