mirror of
https://github.com/randyjc/Rahoot.git
synced 2026-03-14 04:25:35 +01:00
Large patch
This commit is contained in:
47
src/components/ManagerPassword.jsx
Normal file
47
src/components/ManagerPassword.jsx
Normal file
@@ -0,0 +1,47 @@
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import Image from "next/image"
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import { usePlayerContext } from "@/context/player"
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import Form from "@/components/Form"
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import Button from "@/components/Button"
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import Input from "@/components/Input"
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import { useEffect, useState } from "react"
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import { socket } from "@/context/socket"
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import logo from "@/assets/logo.svg"
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import toast from "react-hot-toast"
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export default function ManagerPassword() {
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const [loading, setLoading] = useState(false)
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const [password, setPassword] = useState("")
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const handleCreate = () => {
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socket.emit("manager:createRoom", password)
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}
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useEffect(() => {
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socket.on("game:errorMessage", (message) => {
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toast.error(message)
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})
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return () => {
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socket.off("game:errorMessage")
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}
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}, [])
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return (
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<section className="relative flex min-h-screen flex-col items-center justify-center">
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<div className="absolute h-full w-full overflow-hidden">
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<div className="absolute -left-[15vmin] -top-[15vmin] min-h-[75vmin] min-w-[75vmin] rounded-full bg-primary/15"></div>
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<div className="absolute -bottom-[15vmin] -right-[15vmin] min-h-[75vmin] min-w-[75vmin] rotate-45 bg-primary/15"></div>
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</div>
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<Image src={logo} className="mb-6 h-32" alt="logo" />
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<Form>
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<Input
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onChange={(e) => setPassword(e.target.value)}
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placeholder="Manager password"
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/>
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<Button onClick={() => handleCreate()}>Submit</Button>
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</Form>
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</section>
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)
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}
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@@ -1,4 +1,3 @@
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import clsx from "clsx"
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import { Toaster as ToasterRaw, ToastBar } from "react-hot-toast"
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const Toaster = () => (
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@@ -7,7 +7,6 @@ import { socket } from "@/context/socket"
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export default function Room() {
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const { player, dispatch } = usePlayerContext()
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const [loading, setLoading] = useState(false)
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const [roomId, setRoomId] = useState("")
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const handleLogin = () => {
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@@ -25,20 +24,12 @@ export default function Room() {
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}, [])
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return (
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<>
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{loading && (
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<div className="absolute z-30 flex h-full w-full items-center justify-center bg-black/40">
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<Loader />
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</div>
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)}
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<Form>
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<Input
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onChange={(e) => setRoomId(e.target.value)}
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placeholder="PIN Code here"
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/>
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<Button onClick={() => handleLogin()}>Submit</Button>
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</Form>
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</>
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<Form>
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<Input
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onChange={(e) => setRoomId(e.target.value)}
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placeholder="PIN Code here"
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/>
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<Button onClick={() => handleLogin()}>Submit</Button>
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</Form>
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)
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}
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@@ -9,7 +9,6 @@ import { useRouter } from "next/router"
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export default function Username() {
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const { socket } = useSocketContext()
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const { player, dispatch } = usePlayerContext()
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const [loading, setLoading] = useState(false)
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const router = useRouter()
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const [username, setUsername] = useState("")
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@@ -33,20 +32,12 @@ export default function Username() {
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}, [username])
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return (
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<>
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{loading && (
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<div className="absolute z-30 flex h-full w-full items-center justify-center bg-black/40">
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<Loader />
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</div>
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)}
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<Form>
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<Input
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onChange={(e) => setUsername(e.target.value)}
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placeholder="Usernname here"
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/>
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<Button onClick={() => handleJoin()}>Submit</Button>
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</Form>
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</>
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<Form>
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<Input
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onChange={(e) => setUsername(e.target.value)}
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placeholder="Usernname here"
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/>
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<Button onClick={() => handleJoin()}>Submit</Button>
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</Form>
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)
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}
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@@ -1,6 +1,5 @@
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import AnswerButton from "../../AnswerButton"
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import { useSocketContext } from "@/context/socket"
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import Image from "next/image"
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import { useEffect, useRef, useState } from "react"
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import clsx from "clsx"
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import { ANSWERS_COLORS, ANSWERS_ICONS } from "@/constants"
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@@ -66,7 +65,9 @@ export default function Answers({
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{question}
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</h2>
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{/*<Image src={image} className="h-60 w-auto rounded-md" />*/}
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{!!image && !responses && (
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<img src={image} className="h-48 max-h-60 w-auto rounded-md" />
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)}
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{responses && (
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<div
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106
src/components/game/states/Podium.jsx
Normal file
106
src/components/game/states/Podium.jsx
Normal file
@@ -0,0 +1,106 @@
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import Loader from "@/components/Loader"
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import clsx from "clsx"
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import { useEffect, useState } from "react"
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export default function Podium({ data: { subject, top } }) {
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const [apparition, setApparition] = useState(0)
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useEffect(() => {
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if (top.length < 3) {
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setApparition(4)
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}
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const interval = setInterval(() => {
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if (apparition > 4) {
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clearInterval(interval)
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return
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}
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setApparition((value) => value + 1)
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}, 2000)
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return () => clearInterval(interval)
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}, [])
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return (
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<section className="relative mx-auto flex w-full max-w-7xl flex-1 flex-col items-center justify-between">
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<h2 className="anim-show text-center text-3xl font-bold text-white drop-shadow-lg md:text-4xl lg:text-5xl">
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{subject}
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</h2>
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<div
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className={`grid max-w-[500px] flex-1 grid-cols-${top.length} w-full items-end justify-center justify-self-end overflow-x-visible`}
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>
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{top[1] && (
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<div
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className={clsx(
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"z-20 flex h-[50%] w-full flex-col items-center justify-center gap-3 opacity-0",
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{ "opacity-100": apparition >= 2 },
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)}
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>
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<p className="overflow-visible whitespace-nowrap text-center text-2xl font-bold text-white drop-shadow-lg">
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{top[1].username}
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</p>
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<div className="flex h-full w-full flex-col items-center gap-4 rounded-t-md bg-primary pt-6 text-center shadow-2xl">
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<p className="flex aspect-square h-14 items-center justify-center rounded-full border-4 border-zinc-400 bg-zinc-500 text-3xl font-bold text-white drop-shadow-lg">
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<span className="drop-shadow-md">2</span>
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</p>
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<p className="text-2xl font-bold text-white drop-shadow-lg">
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{top[1].points}
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</p>
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</div>
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</div>
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)}
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<div
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className={clsx(
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"z-30 flex h-[60%] w-full flex-col items-center gap-3 opacity-0",
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{
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"opacity-100": apparition >= 3,
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},
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)}
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>
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<p
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className={clsx(
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"overflow-visible whitespace-nowrap text-center text-2xl font-bold text-white opacity-0 drop-shadow-lg",
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{ "opacity-100": apparition >= 4 },
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)}
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>
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{top[0].username}
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</p>
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<div className="flex h-full w-full flex-col items-center gap-4 rounded-t-md bg-primary pt-6 text-center shadow-2xl">
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<p className="flex aspect-square h-14 items-center justify-center rounded-full border-4 border-amber-400 bg-amber-300 text-3xl font-bold text-white drop-shadow-lg">
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<span className="drop-shadow-md">1</span>
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</p>
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<p className="text-2xl font-bold text-white drop-shadow-lg">
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{top[0].points}
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</p>
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</div>
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</div>
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{top[2] && (
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<div
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className={clsx(
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"z-10 flex h-[40%] w-full flex-col items-center gap-3 opacity-0",
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{
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"opacity-100": apparition >= 1,
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},
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)}
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>
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<p className="overflow-visible whitespace-nowrap text-center text-2xl font-bold text-white drop-shadow-lg">
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{top[2].username}
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</p>
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<div className="flex h-full w-full flex-col items-center gap-4 rounded-t-md bg-primary pt-6 text-center shadow-2xl">
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<p className="flex aspect-square h-14 items-center justify-center rounded-full border-4 border-amber-800 bg-amber-700 text-3xl font-bold text-white drop-shadow-lg">
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<span className="drop-shadow-md">3</span>
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</p>
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<p className="text-2xl font-bold text-white drop-shadow-lg">
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{top[2].points}
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</p>
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</div>
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</div>
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)}
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</div>
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</section>
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)
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}
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@@ -1,19 +1,23 @@
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import { useRef } from "react"
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export default function Question({ data: { question } }) {
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export default function Question({ data: { question, image, cooldown } }) {
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const barRef = useRef(null)
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return (
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<section className="relative mx-auto flex h-full w-full max-w-7xl flex-1 flex-col items-center px-4">
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<div className="flex flex-1 items-center">
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<div className="flex flex-1 flex-col items-center justify-center gap-5">
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<h2 className="anim-show text-center text-3xl font-bold text-white drop-shadow-lg md:text-4xl lg:text-5xl">
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{question}
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</h2>
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{!!image && (
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<img src={image} className="h-48 max-h-60 w-auto rounded-md" />
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)}
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</div>
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<div
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ref={barRef}
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className="mb-20 h-4 self-start justify-self-end rounded-full bg-primary"
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style={{ animation: `progressBar ${6}s linear forwards` }}
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style={{ animation: `progressBar ${cooldown}s linear forwards` }}
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></div>
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</section>
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)
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@@ -10,12 +10,17 @@ export default function Room({ data: { text, inviteCode } }) {
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setPlayerList([...playerList, player])
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})
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socket.on("manager:removePlayer", (playerId) => {
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setPlayerList(playerList.filter((p) => p.id !== playerId))
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})
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socket.on("manager:playerKicked", (playerId) => {
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setPlayerList(playerList.filter((p) => p.id !== playerId))
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})
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return () => {
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socket.off("manager:newPlayer")
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socket.off("manager:removePlayer")
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socket.off("manager:playerKicked")
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}
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}, [playerList])
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39
src/components/icons/Pentagon.jsx
Normal file
39
src/components/icons/Pentagon.jsx
Normal file
@@ -0,0 +1,39 @@
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export default function Pentagon({ className, fill, stroke }) {
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return (
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<svg
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fill={fill}
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height="800px"
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width="800px"
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version="1.1"
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id="Layer_1"
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xmlns="http://www.w3.org/2000/svg"
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viewBox="-40.96 -40.96 593.93 593.93"
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transform="rotate(180)"
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stroke={fill}
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stroke-width="0.005120100000000001"
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>
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<g stroke-width="0" />
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<g
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strokeLinecap="round"
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strokeLinejoin="round"
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stroke={stroke}
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strokeWidth="71.6814"
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||||
>
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<g>
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||||
<g>
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<path d="M507.804,200.28L262.471,12.866c-3.84-2.923-9.131-2.923-12.949,0L4.188,200.28c-3.605,2.773-5.077,7.531-3.648,11.84 l93.717,281.92c1.451,4.373,5.525,7.296,10.133,7.296h303.253c4.587,0,8.683-2.944,10.133-7.296l93.717-281.92 C512.882,207.789,511.41,203.053,507.804,200.28z" />{" "}
|
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</g>
|
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</g>
|
||||
</g>
|
||||
|
||||
<g>
|
||||
<g>
|
||||
<g>
|
||||
<path d="M507.804,200.28L262.471,12.866c-3.84-2.923-9.131-2.923-12.949,0L4.188,200.28c-3.605,2.773-5.077,7.531-3.648,11.84 l93.717,281.92c1.451,4.373,5.525,7.296,10.133,7.296h303.253c4.587,0,8.683-2.944,10.133-7.296l93.717-281.92 C512.882,207.789,511.41,203.053,507.804,200.28z" />{" "}
|
||||
</g>
|
||||
</g>
|
||||
</g>
|
||||
</svg>
|
||||
)
|
||||
}
|
||||
@@ -1,15 +1,53 @@
|
||||
import Answers from "@/components/game/states/Answers"
|
||||
import Leaderboard from "@/components/game/states/Leaderboard"
|
||||
import Prepared from "@/components/game/states/Prepared"
|
||||
import Question from "@/components/game/states/Question"
|
||||
import Result from "@/components/game/states/Result"
|
||||
import Room from "./components/game/states/Room"
|
||||
import Podium from "./components/game/states/Podium"
|
||||
import Wait from "@/components/game/states/Wait"
|
||||
import Start from "@/components/game/states/Start"
|
||||
|
||||
import Circle from "@/components/icons/Circle"
|
||||
import Triangle from "@/components/icons/Triangle"
|
||||
import Square from "@/components/icons/Square"
|
||||
import Rhombus from "@/components/icons/Rhombus"
|
||||
|
||||
export const WEBSOCKET_URL = "http://localhost:5157" ///"https://rahoot.ralex.app"
|
||||
export const WEBSOCKET_URL = "http://localhost:5157"
|
||||
|
||||
export const ANSWERS_COLORS = [
|
||||
"bg-red-500",
|
||||
"bg-blue-500",
|
||||
"bg-yellow-500",
|
||||
"bg-green-500",
|
||||
]
|
||||
|
||||
"bg-red-500",
|
||||
"bg-blue-500",
|
||||
"bg-yellow-500",
|
||||
"bg-green-500",
|
||||
]
|
||||
|
||||
export const ANSWERS_ICONS = [Triangle, Rhombus, Circle, Square]
|
||||
|
||||
export const GAME_STATES = {
|
||||
status: {
|
||||
name: "WAIT",
|
||||
data: { text: "Waiting for the players" },
|
||||
},
|
||||
question: {
|
||||
current: 1,
|
||||
total: null,
|
||||
},
|
||||
}
|
||||
|
||||
export const GAME_STATE_COMPONENTS = {
|
||||
SELECT_ANSWER: Answers,
|
||||
SHOW_QUESTION: Question,
|
||||
WAIT: Wait,
|
||||
SHOW_START: Start,
|
||||
SHOW_RESULT: Result,
|
||||
SHOW_PREPARED: Prepared,
|
||||
}
|
||||
|
||||
export const GAME_STATE_COMPONENTS_MANAGER = {
|
||||
...GAME_STATE_COMPONENTS,
|
||||
SHOW_ROOM: Room,
|
||||
SHOW_RESPONSES: Answers,
|
||||
SHOW_LEADERBOARD: Leaderboard,
|
||||
FINISH: Podium,
|
||||
}
|
||||
|
||||
@@ -1,5 +0,0 @@
|
||||
// Next.js API route support: https://nextjs.org/docs/api-routes/introduction
|
||||
|
||||
export default function handler(req, res) {
|
||||
res.status(200).json({ name: "John Doe" })
|
||||
}
|
||||
@@ -1,30 +1,16 @@
|
||||
import GameWrapper from "@/components/game/GameWrapper"
|
||||
import Answers from "@/components/game/states/Answers"
|
||||
import Leaderboard from "@/components/game/states/Leaderboard"
|
||||
import Prepared from "@/components/game/states/Prepared"
|
||||
import Question from "@/components/game/states/Question"
|
||||
import Result from "@/components/game/states/Result"
|
||||
import Wait from "@/components/game/states/Wait"
|
||||
import Start from "@/components/game/states/Start"
|
||||
import { GAME_STATES, GAME_STATE_COMPONENTS } from "@/constants"
|
||||
import { usePlayerContext } from "@/context/player"
|
||||
import { useSocketContext } from "@/context/socket"
|
||||
import { useRouter } from "next/router"
|
||||
import { createElement, useEffect, useState } from "react"
|
||||
|
||||
const gameStateComponent = {
|
||||
SELECT_ANSWER: Answers,
|
||||
SHOW_QUESTION: Question,
|
||||
WAIT: Wait,
|
||||
SHOW_START: Start,
|
||||
SHOW_RESULT: Result,
|
||||
SHOW_PREPARED: Prepared,
|
||||
}
|
||||
import toast from "react-hot-toast"
|
||||
|
||||
export default function Game() {
|
||||
const router = useRouter()
|
||||
|
||||
const { socket } = useSocketContext()
|
||||
const { player } = usePlayerContext()
|
||||
const { player, dispatch } = usePlayerContext()
|
||||
|
||||
useEffect(() => {
|
||||
if (!player) {
|
||||
@@ -32,16 +18,7 @@ export default function Game() {
|
||||
}
|
||||
}, [])
|
||||
|
||||
const [state, setState] = useState({
|
||||
status: {
|
||||
name: "WAIT",
|
||||
data: { text: "Waiting for the players" },
|
||||
},
|
||||
question: {
|
||||
current: 1,
|
||||
total: null,
|
||||
},
|
||||
})
|
||||
const [state, setState] = useState(GAME_STATES)
|
||||
|
||||
useEffect(() => {
|
||||
socket.on("game:status", (status) => {
|
||||
@@ -55,15 +32,25 @@ export default function Game() {
|
||||
})
|
||||
})
|
||||
|
||||
socket.on("game:reset", () => {
|
||||
router.replace("/")
|
||||
|
||||
dispatch({ type: "LOGOUT" })
|
||||
setState(GAME_STATES)
|
||||
|
||||
toast("The game has been reset by the host")
|
||||
})
|
||||
|
||||
return () => {
|
||||
socket.off("game:status")
|
||||
socket.off("game:reset")
|
||||
}
|
||||
}, [state])
|
||||
|
||||
return (
|
||||
<GameWrapper>
|
||||
{gameStateComponent[state.status.name] &&
|
||||
createElement(gameStateComponent[state.status.name], {
|
||||
{GAME_STATE_COMPONENTS[state.status.name] &&
|
||||
createElement(GAME_STATE_COMPONENTS[state.status.name], {
|
||||
data: state.status.data,
|
||||
})}
|
||||
</GameWrapper>
|
||||
|
||||
@@ -13,8 +13,6 @@ import { useSocketContext } from "@/context/socket"
|
||||
import toast from "react-hot-toast"
|
||||
|
||||
export default function Home() {
|
||||
const [loading, setLoading] = useState(false)
|
||||
|
||||
const { player, dispatch } = usePlayerContext()
|
||||
const { socket } = useSocketContext()
|
||||
|
||||
@@ -35,12 +33,6 @@ export default function Home() {
|
||||
<div className="absolute -bottom-[15vmin] -right-[15vmin] min-h-[75vmin] min-w-[75vmin] rotate-45 bg-primary/15"></div>
|
||||
</div>
|
||||
|
||||
{loading && (
|
||||
<div className="absolute z-30 flex h-full w-full items-center justify-center bg-black/40">
|
||||
<Loader />
|
||||
</div>
|
||||
)}
|
||||
|
||||
<Image src={logo} className="mb-6 h-32" alt="logo" />
|
||||
|
||||
{!player ? <Room /> : <Username />}
|
||||
|
||||
@@ -1,41 +1,21 @@
|
||||
import Button from "@/components/Button"
|
||||
import GameWrapper from "@/components/game/GameWrapper"
|
||||
import Answers from "@/components/game/states/Answers"
|
||||
import Leaderboard from "@/components/game/states/Leaderboard"
|
||||
import Prepared from "@/components/game/states/Prepared"
|
||||
import Question from "@/components/game/states/Question"
|
||||
import Room from "@/components/game/states/Room"
|
||||
import Start from "@/components/game/states/Start"
|
||||
import Wait from "@/components/game/states/Wait"
|
||||
import ManagerPassword from "@/components/ManagerPassword"
|
||||
import { GAME_STATES, GAME_STATE_COMPONENTS_MANAGER } from "@/constants"
|
||||
import { usePlayerContext } from "@/context/player"
|
||||
import { useSocketContext } from "@/context/socket"
|
||||
import { useRouter } from "next/router"
|
||||
import { createElement, useEffect, useState } from "react"
|
||||
|
||||
const gameStateComponent = {
|
||||
SHOW_ROOM: Room,
|
||||
SHOW_START: Start,
|
||||
SELECT_ANSWER: Answers,
|
||||
SHOW_QUESTION: Question,
|
||||
WAIT: Wait,
|
||||
SHOW_RESPONSES: Answers,
|
||||
SHOW_LEADERBOARD: Leaderboard,
|
||||
SHOW_PREPARED: Prepared,
|
||||
}
|
||||
|
||||
export default function Manager() {
|
||||
const { socket } = useSocketContext()
|
||||
|
||||
const [nextText, setNextText] = useState("Start")
|
||||
const [state, setState] = useState({
|
||||
created: false,
|
||||
...GAME_STATES,
|
||||
status: {
|
||||
...GAME_STATES.status,
|
||||
name: "SHOW_ROOM",
|
||||
data: { text: "Waiting for the players" },
|
||||
},
|
||||
question: {
|
||||
current: 1,
|
||||
total: null,
|
||||
},
|
||||
})
|
||||
|
||||
@@ -97,13 +77,13 @@ export default function Manager() {
|
||||
<>
|
||||
{!state.created ? (
|
||||
<div>
|
||||
<Button onClick={handleCreate}>Create Room</Button>
|
||||
<ManagerPassword />
|
||||
</div>
|
||||
) : (
|
||||
<>
|
||||
<GameWrapper textNext={nextText} onNext={handleSkip} manager>
|
||||
{gameStateComponent[state.status.name] &&
|
||||
createElement(gameStateComponent[state.status.name], {
|
||||
{GAME_STATE_COMPONENTS_MANAGER[state.status.name] &&
|
||||
createElement(GAME_STATE_COMPONENTS_MANAGER[state.status.name], {
|
||||
data: state.status.data,
|
||||
})}
|
||||
</GameWrapper>
|
||||
|
||||
@@ -1,63 +0,0 @@
|
||||
import GameWrapper from "@/components/game/GameWrapper"
|
||||
import Answers from "@/components/game/states/Answers"
|
||||
import Leaderboard from "@/components/game/states/Leaderboard"
|
||||
import Question from "@/components/game/states/Question"
|
||||
import Wait from "@/components/game/states/Wait"
|
||||
import { useSocketContext } from "@/context/socket"
|
||||
import { createElement, useEffect, useState } from "react"
|
||||
|
||||
export default function Manager({ children }) {
|
||||
const { socket } = useSocketContext()
|
||||
|
||||
const [gameState, setGameState] = useState({
|
||||
status: {
|
||||
name: "PENDING",
|
||||
},
|
||||
cooldown: 0,
|
||||
answers: [],
|
||||
})
|
||||
|
||||
socket.on("game:status", (status) => {
|
||||
setGameState({
|
||||
...gameState,
|
||||
status: status,
|
||||
cooldown: 0,
|
||||
})
|
||||
})
|
||||
|
||||
return (
|
||||
<>
|
||||
<p className="text-white">{JSON.stringify(gameState)}</p>
|
||||
<hr></hr>
|
||||
<div className="flex gap-2">
|
||||
<button
|
||||
className="bg-primary p-2"
|
||||
onClick={() => socket.emit("manager:createRoom")}
|
||||
>
|
||||
Create Room
|
||||
</button>
|
||||
|
||||
<button
|
||||
className="bg-primary p-2"
|
||||
onClick={() => socket.emit("manager:startGame")}
|
||||
>
|
||||
Start Game
|
||||
</button>
|
||||
|
||||
<button
|
||||
className="bg-primary p-2"
|
||||
onClick={() => socket.emit("manager:showLeaderboard")}
|
||||
>
|
||||
Leaderboard
|
||||
</button>
|
||||
|
||||
<button
|
||||
className="bg-primary p-2"
|
||||
onClick={() => socket.emit("manager:nextQuestion")}
|
||||
>
|
||||
Next Question
|
||||
</button>
|
||||
</div>
|
||||
</>
|
||||
)
|
||||
}
|
||||
Reference in New Issue
Block a user