mirror of
https://github.com/randyjc/Rahoot.git
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Update Manager
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@@ -5,7 +5,7 @@ import { usePlayerContext } from "@/context/player"
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import { useSocketContext } from "@/context/socket"
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import { useSocketContext } from "@/context/socket"
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import { useState } from "react"
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import { useState } from "react"
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export default function GameWrapper({ children, onNext, manager }) {
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export default function GameWrapper({ children, textNext, onNext, manager }) {
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const { socket } = useSocketContext()
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const { socket } = useSocketContext()
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const { player } = usePlayerContext()
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const { player } = usePlayerContext()
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@@ -39,19 +39,21 @@ export default function GameWrapper({ children, onNext, manager }) {
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className="bg-white !text-black px-4 self-end"
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className="bg-white !text-black px-4 self-end"
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onClick={() => onNext()}
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onClick={() => onNext()}
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>
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>
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Skip
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{textNext}
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</Button>
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</Button>
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)}
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)}
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</div>
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</div>
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{children}
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{children}
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<div className="bg-white py-2 px-4 flex items-center text-lg justify-between font-bold text-white">
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{!manager && (
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<p className="text-gray-800">{!!player && player.username}</p>
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<div className="bg-white py-2 px-4 flex items-center text-lg justify-between font-bold text-white">
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<div className="bg-gray-800 rounded-sm py-1 px-3 text-lg">
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<p className="text-gray-800">{!!player && player.username}</p>
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{!!player && player.points}
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<div className="bg-gray-800 rounded-sm py-1 px-3 text-lg">
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{!!player && player.points}
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</div>
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</div>
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</div>
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</div>
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)}
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</section>
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</section>
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)
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)
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}
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}
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@@ -23,6 +23,7 @@ export default function Manager() {
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const { socket } = useSocketContext()
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const { socket } = useSocketContext()
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const { player } = usePlayerContext()
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const { player } = usePlayerContext()
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const [nextText, setNextText] = useState("Start")
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const [state, setState] = useState({
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const [state, setState] = useState({
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status: {
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status: {
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name: "SHOW_START",
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name: "SHOW_START",
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@@ -46,6 +47,8 @@ export default function Manager() {
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})
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})
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const handleSkip = () => {
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const handleSkip = () => {
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setNextText("Skip")
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switch (state.status.name) {
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switch (state.status.name) {
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case "SHOW_START":
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case "SHOW_START":
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socket.emit("manager:startGame")
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socket.emit("manager:startGame")
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@@ -62,7 +65,7 @@ export default function Manager() {
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}
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}
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return (
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return (
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<GameWrapper textNext="" onNext={handleSkip} manager>
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<GameWrapper textNext={nextText} onNext={handleSkip} manager>
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{gameStateComponent[state.status.name] &&
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{gameStateComponent[state.status.name] &&
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createElement(gameStateComponent[state.status.name], {
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createElement(gameStateComponent[state.status.name], {
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data: state.status.data,
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data: state.status.data,
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